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Spider-Man: Edge of Time

November 26, 2011 - Posted in Games

Spider-Man: Edge of Time tells an enjoyably time-hopping tale, but playing the game as two heroes doesn’t generate the empowering feel as it should. Swinging through the air, hunting evildoers, using web to subdue and restrain criminals; all these could have been more enjoying, but the game fails to capture the real flair.

The game revolves around Peter Parker, the Amazing Spider man and Miguel O’Hara, Spider man of the year 2099. Even though their personalities may contrast, game play looks the pretty same. Even though there are unlockables in the course of the game, power doesn’t grow proportionately, which sometimes becomes frustrating.

It never requires much skill, so defeating your enemies doesn’t remain rewarding. It also doesn’t look great. Spider-Man should look stylish as he’s putting the hurt on the bad guys, but Edge of Time goes overboard with the flashy effects.

Despite the simplicity of its combat, Edge of Time stays interesting as a result of its storytelling. The snappy story writing and solid voice acting liven up the story including the picture in picture storytelling which generates some interest. Also, it is fun to use some powers like,web slinging, firing web shots, speedy actions.

However the game is very restrictive. The game doesn’t take full advantage of defining powers. There are narrow corridors where most of the time is spent thus lacking the freedom of movement. It’s like being forced within the boundaries.

The locations in which the game takes place are mostly dull industrial hallways and metallic chambers, with little visual variety. Other frustrations include poorly designed battle which makes it kind of boring. The battles are generally meant to liven up the enthusiasm, but after fighting a few bosses, it’s rather frustrating. The combat is too simple and movements too limited to make it interesting.

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